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I am typing in grasshopper as the last password to access the last folder on the brother's account but I am getting an invalid password message

Are you entering it with a capital "G" at the beginning?

Yes but it says it is invalid

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I'll do some testing and get back to you.

Edit: The password you're trying to enter is for another folder and not the one you're accessing.

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Does anyone else game get static souding after a few minutes and audio just drags and bugs out cause i get that everytime i start the game.

Also I cant figure out which instrument is the most common cause i thought it was guitar as well as even tryin a couple of others but none work so im at a loss on that password.

The software should not lag on modern systems unless your system is very low end. The computer we use to make the software has an Intel Core i5-3320M from 2012 and it works fine there. The most common instrument is something that creates the beat in a song. Hope this helps ^^

how do you access the hidden folder?

hi, the hidden folder is not done yet and is for a future update. ^^

do I need to download the updated version of the game?

Deleted 33 days ago

The game should ask you to update automatically, if you have trouble with this, you can re-download from itch using the copy you purchased. ^^

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What is "Address" in French?

What liquid is required when painting with watercolour?

p.s. my sister hates sounds which start with 'cr' and end with 'icket'. (Password is: **asshopp*r) 

I'm still stopped on this

For the first one, use google translate, for the second one, the answer is in the question and the third one is there with missing characters.

i got it....now I am stuck on figuring out what the password to the sister account is

It's one of the first passwords in the game which are half given to you at the start

just curious about the sisters password for her folder is it supposed to have all those spaces????

No, this is a bug which will be fixed next update. Sorry for the confusion.

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With determination, I was able to find all but one password.
But that last one is a bit cruel to me.
"What art piece from Money starts with the letter A?"
Do you have any idea how many pieces from Monet fits this requirement?
More than 1.
More than 10.
Possible more than 100.
Here's a few samples :

A Cart on the Snowy Road at Honfleur
Adolphe Monet, Father of the Artist
Adolphe Monet in the Garden of Le Coteau at Sainte-Adresse
A Windmill at Zaandam
A Windmill near Zaandam
Argenteuil, the Bridge under Repair
Argenteuil, seen from the Small Arm of the Seine
Anchored Chasse-marée
Argenteuil
Argenteuil, Late Afternoon
Argenteuil, Boats along the Bank
Argenteuil Seen from the Small Arm of the Seine
Apple Trees in Bloom
Autumn Effect at Argenteuil
Autumn on the Seine at Argenteuil
Argenteuil
Argenteuil Basin with a Single Sailboat
At Petit-Gennevilliers
At Le Petit-Gennevilliers, Sunset
A Corner of the Apartment
Artist's Family in the Garden
Arriving at Montgeron
A Field at Gennevilliers
Arrival of the Normandy Train, Gare Saint-Lazare
Argenteuil, Flowers by the Riverbank
At the Parc Monceau

And this is only between 1858-1878. None of them works, of course.
Would you be so kind as to be a little more specific?

One more thing, the Settings can't be accessed from the main menu. You might want to get that checked.

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The answer is Adresse, I was going to reword this question, but obviously forgot to, thank you for reminding me to change it, sorry for the confusion. I hope the rest of the game was up to our quality standards. ^^

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I just bought the game but now I'm stuck. I won't pay $16 for the All Passwords.txt download and I can't figure out how to break these passwords

Google is your friend.

I tried Google but nothing showed up but two different links to the game on this site

Search the questions given to you and put them into Google, you'll find the answers.

I tried but found nothing on google

Hi, we're going to release an update soon that fixes the wording of questions to make them easier, sorry for the lack of detail in the questions.

Thank you for your feedback :)

I would absolutely love to play this but sadly i currently have no money

so i have to buy the NSFW pictures for £5.00 GBP but if i want to unzip them i need to pay £20 GBP thats so stupid.

The game is using the hints provided in the £5 file to unlock the pictures, the £20 option is for people who don't want to use their brain. It's a fair price for the amount of art my partner has put into this.

I agree. This is a fun and interactive alternative.

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I hope this message finds you well. First off, let me begin by acknowledging the tremendous effort it takes to create a game - indie or otherwise - and your choice to delve into this industry is truly admirable. However, as a passionate, dedicated, and seasoned gamer, there are a few points I feel compelled to raise about the pricing of your recent game. Please take these critiques as constructive feedback, delivered in the spirit of fostering an even better gaming community.

When I compare the price point of £20 GBP for your game to other games on the market, I find it a bit steep. It's critical to understand that in today's competitive indie game market, pricing is not just about covering costs but also about perceived value. For instance, a well-rounded indie game with a captivating storyline, innovative mechanics, and polished art, priced at £20 GBP, offers tangible value to its audience, thereby justifying its cost.

In contrast, your recent increase from £5.00 GBP to £20 GBP appears to stem from enhancements that seem to already exist in the game rather than newly introduced elements. Such a significant price hike is bound to raise eyebrows in any context, let alone in a market teeming with well-priced, high-quality options. Though the inclusion of your partner's artwork undoubtedly contributes to the overall appeal, it's crucial to assess whether the incremental value it offers justifies such a stark price increase.

Evaluating the pricing purely from an art perspective, I've come across various other games or even comics where the artists have invested a comparable, if not more significant, amount of time and effort, yet their products were priced far more reasonably. The disparity in pricing between those products and yours, despite comparable artistic input, is a point of concern for me.

Of course, I understand that game development, especially for indie developers, is often a labor of love, and the determination to get a return on your hard work is perfectly valid. However, the balance between monetizing your effort and maintaining a competitive and fair price for your player base can be a delicate one to strike.

As a passionate gamer, my critique is rooted in my desire for a sustainable, fair, and diverse gaming ecosystem. High prices can often act as a barrier, excluding many potential players, thereby shrinking the community. More importantly, steep pricing can set a dangerous precedent, encouraging other developers to inflate their prices unjustifiably.

In conclusion, while I respect your freedom to price your game as you see fit, I hope you consider these points as a voice representing a segment of your potential audience. We all have our standards, and the benchmarks we use to evaluate the value of a game extend beyond just its price tag. By sharing my opinion, I hope to help refine those benchmarks and contribute to a more equitable gaming industry.

Keep developing, keep creating, and keep contributing to the world of gaming. We need creators like you to continue pushing the boundaries and offering us new experiences. However, as you do so, I urge you to reflect on your pricing strategies, taking into account not just your creative investment but also the perceived value and affordability for your audience.

I look forward to seeing what you create next and wish you every success in your gaming endeavors. Cheers!

We have dropped the price of this game to $1 and it's only $20 to get all the passwords to the file to basically P2W. The game is finding the passwords and unlocking the art pieces, not the password file. Please purchase the game and play it before making a critique, it would benefit both of us.